﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace KinecktWindowWPFBuffer
{
    /// <summary>
    /// Interaction logic for MainWindow.xaml
    /// </summary>
    public partial class MainWindow : Window
    {
        public MainWindow()
        {
            InitializeComponent();
        }

        private void Grid_Loaded_1(object sender, RoutedEventArgs e)
        {
            Button b = new Button();
            b.Width = 100;
            b.Height = 100;
            virtualscreen.Children.Add(b);

             b = new Button();
            b.Width = 100;
            b.Height = 100;
            Canvas.SetLeft(b, 10);
            Canvas.SetTop(b, 10);
            virtualscreen.Children.Add(b);

             b = new Button();
            b.Width = 100;
            b.Height = 100;
            Canvas.SetLeft(b, 110);
            Canvas.SetTop(b, 10);
            virtualscreen.Children.Add(b);


             b = new Button();
            b.Width = 100;
            b.Height = 100;
            Canvas.SetLeft(b, 210);
            Canvas.SetTop(b, 10);
            virtualscreen.Children.Add(b);

             b = new Button();
            b.Width = 100;
            b.Height = 100;
            Canvas.SetLeft(b, 310);
            Canvas.SetTop(b, 10);
            virtualscreen.Children.Add(b);

          //  virtualscreen.Children[0].

        }
    }
}
